Draft six Pokemon here
Use the builder below to pick an anchor, fill roles, and spot obvious type problems.
Start DraftPokemon Showdown team builder
Six strong Pokemon do not make a ladder team. A plan does. Use this Pokemon Showdown team builder to draft six Pokemon, check coverage, assign roles, spot weak slots, and move the final idea into the official Pokemon Showdown teambuilder.
Use this page for the first draft, then use the official Pokemon Showdown teambuilder for final competitive details. That keeps the workflow fast without pretending this is the official simulator.
Use the builder below to pick an anchor, fill roles, and spot obvious type problems.
Start DraftUse Pokemon Showdown for moves, items, abilities, EVs, IVs, Tera Type, and final import text.
Official TeambuilderAfter the six look right, test important knockouts and survivability before ladder.
Damage CalculatorPokemon team builder
Add a favorite, randomize a weak slot, then let the Pokemon team builder show whether the team has coverage or just good vibes.
This Pokemon Showdown team builder is a pre-ladder planning tool: pick the six, check type coverage, name the roles, find the weak slot, then finish items, EVs, moves, Tera Type, and import text in the official Pokemon Showdown teambuilder. It is built for the moment before you click Battle.
This Pokemon Showdown team builder is for planning the shape of a team before the full competitive details. Start with one anchor Pokemon, then fill the other slots with jobs: lead, wallbreaker, sweeper, pivot, wall, revenge killer, hazard setter, hazard remover, or cleaner. Every slot should earn its place before you spend time writing sets.
The point is speed with taste: make the first draft quickly, see the obvious weaknesses, and avoid opening Pokemon Showdown with a team that already has structural problems. This page is intentionally focused on the early decision: which six Pokemon belong together?
Once the six look right, run the key matchup through the Pokemon damage calculator. A team idea is not real until you know whether its best hit actually removes the threat.
Strong Pokemon Showdown team building starts with jobs, not names. Your team usually needs a way to apply pressure, a way to switch safely, a way to control speed, and a way to answer the threats that appear every day on ladder. Ask the hard question for every slot: what matchup does this Pokemon improve?
Starts the game with tempo, hazards, pressure, or scouting.
Forces progress against bulky cores that do not fall over for free.
Turns one opening into a late-game clean.
Gets teammates in safely and stops the team from feeling frozen.
Takes the hit when the first plan fails.
Stops faster threats from deciding the game for you.
Pokemon Showdown teams are usually imported as text. A full Pokemon Showdown import can include Pokemon name, item, ability, EVs, IVs, nature, Tera Type, and moves. Use this Pokemon Showdown team builder as the first draft, then finish the exact import text inside the official Pokemon Showdown teambuilder.
Charizard @ Heavy-Duty Boots Ability: Blaze Tera Type: Fire EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Flamethrower - Air Slash - Roost - Will-O-Wisp
A Pokemon Showdown team builder gives you a cleaner starting point. Instead of adding random sets one by one, decide the team identity first: offense, balance, bulky offense, weather, stall, or a themed team. Once the lineup makes sense, the official Pokemon Showdown teambuilder is where you finish the exact competitive details.
The bad team always looks good before the first battle. This Pokemon Showdown team builder makes the missing switch-in, stacked weakness, and role overlap visible before ladder punishes it.
Before you test the team, run one honest builder pass. Check the anchor, the switch-ins, the speed control, and whether every slot has a job. If one Pokemon is only there because it looks strong, cut that slot before ladder does it for you.
The goal is not to make the team look impressive. The goal is to make the team honest. If this pass exposes one ugly flaw before battle, it already saved you a loss.
Run this pass before every serious draft, then repeat it after your first loss. That second review is where the real team usually appears.
A Pokemon Showdown team builder works best when you use it to make decisions, not just collect favorites. Do not stack six sweepers with the same weakness. Do not leave without checking natures, coverage, and speed roles. The best habit is simple: build, test, lose honestly, then rebuild with the flaws exposed.
The most common Pokemon Showdown team building mistake is pretending every slot can be a star. Great teams have ugly jobs too: switching into threats, absorbing status, removing hazards, and buying one clean turn for the win condition.
No. This is an unofficial Pokemon Showdown team builder workflow. Use it to draft and plan a team, then finish the full competitive set in the official Pokemon Showdown teambuilder.
This first version helps you plan the team and shows the Pokemon Showdown import format. A direct Showdown export button is the next useful upgrade.
Yes. This Pokemon Showdown team builder helps you draft six Pokemon, check coverage, assign roles, spot weak slots, and decide whether a team is worth finishing for ladder.
Use this Pokemon Showdown team builder if you want to draft a six-Pokemon lineup, check coverage, and decide whether a team idea is worth finishing in the official Pokemon Showdown teambuilder.
A Pokemon Showdown import usually includes Pokemon name, item, ability, EVs, IVs, nature, Tera Type, and moves.
Yes. After drafting a team, use the Pokemon Showdown calculator to check damage ranges, speed benchmarks, and whether your EV spread works.